Hamster continue their noble quest to pump out classic Neo Geo titles on modern platforms. This week sees tough-as-nails Neo Geo sequel Art of Fighting 2 re-released on Nintendo Switch.
AoF2, originally released by SNK in 1994, was the fairly ineffective sequel to 1992’s Art of Fighting – naturally. Although it featured some new roster additions (including the playable debut of Yuri Sakazaki) and is a little less clunky than its predecessor, it still couldn’t turn heads in a year that also saw the release of Super Street Fighter II Turbo, whilst Mortal Kombat II also continued to ride a wave of phenomenal success.
Not helping AoF2 was its infamously brutal A.I difficulty, which saw many players drop in 20p, get rekt in the first match, and just go back to other games. In its favour, AoF2 does feature some awesome, huge sprites and nicely detailed stages. It also has a varied, 12 character roster and even a hidden final boss in the form of Fatal Fury’s Geese Howard, who apparently loves crossovers.
Art of Fighting 2 is available now on Nintendo Switch, priced at $8.
Shapeways can’t catch a break, or maybe it can? Shapeways has a tendency to be a bit controversial, what with its place as a 3D printing hub making use of user-created 3D renders, many of which are based on licensed characters. Recently Nintendo pulled the plug on a Pokemon Bulbasaur ceramic planter via a cease and desist order through Pokemon International. Creator Claudia Ng says that the order asks for all money made from the planters, which were sold for US$49 each under the name ‘Succulent Monster’, be turned over. The 3D data had been still available on Thingiverse, but has since been taken down as well, though two low-poly versions are still available.
Meanwhile, Hasbro is fully embracing use of the service and giving fans the freedom to make whatever they want with (and for) their characters. Hasbro originally tested the waters by allowing My Little Pony designs to be used on Shapeways through a joint service at SuperFanArt.com. Then after a recent meeting at Maker Faire the two companies happily expanded the service to a list of Hasbro products including figures like Transformers and G.I. Joe and board games like Scrabble and Monopoly. What I love about this is that Hasbro is encouraging creative fans to make money off of Hasbro’s properties with a larger portion of the profits going to the creator than Hasbro. To quote an interview with Shapeways’ co-founder and CEO Peter Weijmarshausen on Makezine.com, “Hasbro has the attitude to enable rather than disable”. Excellent!
So what do you think, is Nintendo going overboard by protecting their properties and alienating their creative fans when they should be taking a stance more like Hasbro’s? Or should Nintendo be protecting their properties with every fiber of their corporate being, fans be damned? My stance is pretty obvious, but what’s yours?
Jakks Pacific apparently has plans to product Nintendo action figures, taking characters from such properties as Super Mario Bros, Legend of Zelda, and Donkey Kong. The news was apparently discovered via an Australian retailer who opened pre-orders for the figures.
Gaming fans may recall hearing that Jakks was producing a slew of miniature Super Mario collectibles in its Micro Land line (currently available at select retailers, including Toys “R” Us). The company apparently decided to grow its offerings — literally and figuratively — with larger, articulated versions of the characters which now also pulls in some friends from other games. The initial offerings are apparently a 4-inch tall Mario, Yoshi, and Link along with a 6-inch Bowser, and Donkey Kong (to give the figure some scale).
The figures, which are listed as being due out this September, aren’t on par in terms of quality with imported lines but have the benefit of featuring some of characters we haven’t seen from the likes of Bandai or Good Smile Company. As such, the Bowser could make a good stand-in while we wait for other companies to catch up. Otherwise it’s always nice to have cheaper alternatives.
Last month, we heard that Nintendo was going to be making figures that can be integrated into their video games. At the time, these toys were called Nintendo Figurine Platform, or NFP for short. Still, I knew that this couldn’t be the project’s final name, because it didn’t have that Nintendo charm.
Now, after their presentation at E3, the company has announced that these figures will be called Amiibo. There we go, now that’s a Nintendo name! We also got a look at the first figure, Mario, live.
The first game that will support these figures will be Super Smash Bros. for the Wii U. As mentioned before, each figure will be able to be customized, and they’ll each have their own personal information. Nintendo promises that their Amiibos will be supported in many of their games.
You’ll even be able to use these soon for the newly released Mario Kart 8. No exact release date or price information has been announced yet.
Join an epic adventure with the Angry Birds in the legendary Star Wars universe, re-mastered for gaming systems! Use the Force, wield your Lightsaber, and blast away Pigtroopers on an intergalactic journey from the deserts of Tatooine to the depths of the Pig Star – where you’ll face off against the terrifying Darth Vader, Dark Lord of the Pigs. Can you become a Jedi Master and restore freedom to the galaxy? May the birds be with you!
Two New Multiplayer Modes – Competitive (2-4 players) and cooperative modes (2 players)Exclusive New Levels – 20 levels created just for the console game 25 Hours of Engaging Gameplay – Use Lightsabers and Jedi powers to wreak havoc on Imperial pigs and the dark side of the Force in over 200 levelsUnlock Hidden Items – Unlock the R2-D2 and C-3PO bonus levels and bonus content
All new competitive and cooperative multiplayer modes
20 exclusive new levels created just for the console game