Funko POP! Star Wars: The Last Jedi – Porg – Collectible Figure (styles may vary)

From The Last Jedi, Porg – Collectible Figure (styles may vary), as a stylized POP vinyl from Funko! Figure stands 3 3/4 inches and comes in a window display box. Check out the other The Last Jedi figures from Funko! Collect them all!

Product Features

  • From The Last Jedi, Porg – Collectible Figure (styles may vary), as a stylized POP vinyl from Funko!

Hot Toys MMS428 Star Wars: The Last Jedi 1/6th scale Executioner Trooper 12" Collectible Figure

The Star Wars hype is on! Eagerly awaited by Star Wars fans worldwide, the highly anticipated epic blockbuster Star Wars: The Last Jedi will finally be hitting the silver screen this December!

Today we are excited to officially introduce a 1/6th scale collectible figure of an all-new trooper with distinctive armor design from the upcoming film – the Executioner Trooper!

The highly-accurate collectible figure is specially crafted based on the image of Executioner Trooper from Star Wars: The Last Jedi featuring new matte black with glossy white colored helmet and armor design, newly developed body and under-suit with improved articulations, the trooper’s unique weapon: electric axe with electricity effect parts, a blaster rifle, and a specially designed figure stand!

Hot Toys MMS428 Star Wars: The Last Jedi 1/6th scale Executioner Trooper Collectible Figure specially features: Authentic and detailed likeness of Executioner Trooper in Star Wars: The Last Jedi | Approximately 30 cm tall Newly developed body with over 30 points of articulations | Specially applied matte black and glossy white painting on armor | Nine (9) pieces of interchangeable gloved hands including: pair of fists, pair of relaxed hands, pair of hands for holding blaster rifle, pair of hands for holding taser axe, gesturing left hand

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Costume: streamline designed Executioner Trooper armor, newly developed black under-suit, belt with pouches, white boots

Weapons: articulated electric axe with electricity effect parts, blaster rifle

Accessory: Specially designed figure stand with nameplate and Star Wars logo

Reveal Your Shield Week, Day 2 – The Stop-Motion Cast Of Transformers: The Last Knight Attends A Screening

The official Transformers Facebook page has updated once again with a new video to promote the Transformers: The Last Knight toyline! Today, the robot cast of the film (as represented by stop-motion animated Premier Edition action figures!) attends a screening! Optimus Prime has the bad luck of being seated next to the extremely noisy Barricade – but since this is an all-ages video, Barricade gets off fairly easy in the end. Keep reading to see!

Fallout 4: Nuka-World Review — Last Ride

Putting a cap of any sort, whether a yellow flight helmet or made of Deathclaw hide, on Fallout 4 is a tremendous endeavour. That’s mostly because it’s a tremendous game that managed to pack on some mighty fine DLC, making its world somehow even bigger and more lively. Nuka-World aims to be the lingering flavor in your mouth as you walk away from this enormous buffet of content.

To that end, it’s more overflowing fudge atop a taste flight of all the brownies the game has ever had rather than any sort of complex and savory entree. That’s owed to the conceit of the DLC, which is the eponymous theme park Nuka-World. Through that, you are treated to a distillation of what might be considered the game’s greatest hits. Various factions, different locales, and a smattering of really cool sights and sounds.

And it’s actually quite fun just to walk around the park and it’s distinctly themed biomes. From the Wild West area to the kiddie rides, there’s a whole bunch to just try. There are rides to ride and games to play, giving the whole area an almost frenetic pace to it, as if you were an actual visitor to the park in its heyday. You just want to consume it all before the gates close.

Luckily, they never really do. But almost predictably, within each individual section of the park, you’ll find different types of content. It’s mostly oriented along the lines of what sorts of enemies you’ll be fighting, but it does tend to showcase all the best and worst parts of Fallout 4 throughout this revue. The factory, for instance, looks and plays like every other fucking factory whereas the wide open spaces give you room to experiment.

Some of the battles you encounter, however, are both fun and surprisingly, well, surprising. I learned, for example, that radioactive clowns are a new fear of mine, as are Gatorclaws, which are exactly what they sound like. And they give you a chance to try out the slew of new armaments, most of which are just as inventive. The Nuka-Cola paddle ball is especially fun, bopping your way through robots and to victory.

It all relies on an exceptionally rote structure, though. From the moment you pick up the radio beacon directing you to where you need to go, it’s all standard Fallout 4 fare. You start out being forced to take over as Overboss of the different Raider camps of the park, but then it dissolves into something more akin to an excuse for a new raiding mechanic rather than anything narratively interesting. (The Kiddie Kingdom guy is pretty sad, but that’s about it.)

Fallout 4: Nuka-World

There is essentially no story going on beyond the setup, which is also almost impressively contrived. So when you get sent out on your umpteenth fetch or clearance quest, you feel kind of lost. Not physically (it’s easy to see where you’re going) but more in the sense that you have no idea why. These are Raiders and they’re afraid to take on some Ghouls? Far Harbor this is not.

And forget about the radiant quests. They’re as immediately tiring and repetitive as setting up weathervanes. There’s some good jollies to be had attempting to uncover the park’s grander secrets like secret Nuka-Cola recipes, but it’s all kind of inconsequential by the end. You’ll end up with more weapons and more junk, but that’s pretty much it.

There’s a bit of intrigue in the raiding mechanic, wherein you’ll be able to gather up your Raiders and lay waste to settlements around the wasteland. It’s an unexpectedly and incredibly cathartic experience, rolling up to Sanctuary Hills and blowing all those crops to hell. And it’s somehow more rewarding knowing these defenses you’re destroying are also the ones you yourself built.

Fallout 4: Nuka-World

It feels like a just reward for dealing with all their problems, walking into a new area and being greeted with nothing but other people’s issues and conflicts. You can almost see the different values pop off into the air as you blow up each turret, watching circuits and steel and springs ding into the ether as you (presumably) laugh maniacally at the dying settlers at your feet. Hey, Preston Garvey, I think a settlement needs your help.

Fallout 4 still gets the last laugh, though, as your Raider settlement are still just as prone to Raider attacks as your regular, less bloody settlements, so you’re never free of the shackles of being protector to these post-apocalyptic idiots. After this last outing, though, I just might be done with the Commonwealth. But at least I went out on a delicious, sweet reminder of why I went there in the first place.

+ Diverse theme park setting is a lot of fun to explore and play with
+ New gear and upgrades and enemies are refreshing
+ Killing your own settlements as a Raider is unexpectedly cathartic
– Setup and story are pretty much worthless
– Doesn’t even attempt anything new or interesting or surprising

Fallout 4: Nuka-World

Final Score: 7 out of 10

Game Review: Fallout 4: Nuka-World DLC
Release: August 30, 2016
Genre: Action role-playing
Developer: Bethesda Game Studios
Available Platforms: PlayStation 4, Xbox One, PC
Players: Single-player
MSRP: $19.99

#BotCon 2016 – Last Transformers Convention From Fun Publications

Thanks to Twitter user Nic Hughes who has posted an image of the official Hasbro letter confirming this will be the last BotCon produced by the Fun Publications group. Rumors have been going around ever since Pete Sinclair hinted at it eariler this year. The convention that has been a mainstay for fans every year has seen a big decline in interest since FP took over the show. It is not sure if, who or when another official Transformers dedicated event will take its place at this time.

Soul of Chogokin GaoGaiGar pre-orders begin, don’t last long

After appearing in scans a few weeks back, Bandai’s Soul of Chogokin GaoGaiGar went up for pre-order yesterday. Despite the wallet-battering ¥32,400 price tag customers weren’t deterred as several stores sold out immediately. As of writing Amiami, Hobby Search and Hobbylink Japan have closed orders (though there’s still a chance a second wave will become available). He’s still up at several of the smaller stores however.

Stoking the frenzy, the Amiami Blog also released a full hands-on preview that confirms several tantalising facts like size (big!), level of detail (high!) and transformation ability (show accurate!). As ever for the Soul of Chogokin line there’s minute attention to show accuracy, with little stuff like having full rolling tracks on DrillGao or a sculpted cockpit in LinerGao. Disappointingly, the preview also confirms that accessories will be limited to replacement hands, although you do get hands for both GaiGar and GaoGaiGar, including specific hands for the Hell & Heaven attack. The Dividing Driver is also present and correct, but there’s no sign of a Goldion Hammer, which suggests to me an extremely lucrative add-on coming at a later date. There’s also no sign of the traditionally fabulous SoC base, though I’m sure that’ll be in there somewhere.

Despite the incredibly high cost, this really does look to be the ultimate toy for any fan of the show, and I can tell you I buckled almost immediately and put in an order. Most stores are offering hefty discounts on that list price, which makes the whole affair slightly less insane. It’s a tough call, but I’d make it soon – I don’t think he’s going to hang around for long.

[ Pre-order at HobbyLink Japan | Hobby Search | AmiAmi | CD Japan | Big Bad Toy Store | Nippon-Yasan ]

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Preview Phicen Limited Artistic Interpretation 1:6 scale The Last Female Student Collector Figure

Blood: The Last Vampire is a 2000 anime film produced by Production I.G and SPE Visual Works and directed by Hiroyuki Kitakubo. A live-action adaptation of the film with the same title was released in Japan in May 2009. The story is about a girl named Saya, who hunts bat-like creatures called chiropterans using a katana. It is implied that she is the last remaining vampire and called “the only remaining original.” Saya has no weakness to sunlight, although it is unknown if she has any of the other vulnerabilities often attributed to vampires. Saya displays superhuman senses and strength, as well as cunning, resourcefulness, and skill. The manga series suggests she was a human-vampire hybrid. Her age is unknown, but a picture of her with nine other people is shown in the film with the date 1892 and the word “vampire” attached to it.

Looks like Phicen’s latest product is based very much on Saya from “Blood: The Last Vampire”.
Phicen Limited Item No.: PL2014-34 The Last Female Student Uniform Temptation Series Artistic Interpretation 1:6 Scale Collector Figure is 28.5 cm in height and will come with: 1/6 scale female Head sculpt, Large bust size seamless body in pale skin, Replaceable hands 4 pieces / 2 pairs, Long school uniform 1set, Short school uniform 1set, underpants, Flat shoes with stocking, Schoolbag, Samurai sword / katana, figure display base.

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Seems like the costume / outfit worn by Babydoll (Emily Browning) in Sucker Punch was very much inspired by this anime character. Check out the Hot Toys Movie Masterpiece Series MMS157 – Sucker Punch: 1/6th scale Babydoll Collectible Figure pictures HERE.

Phicen has certainly come a long way in terms of quality of their products. Compare these pictures with their earlier released Phicen Limited 1/6 scale Female Seamless Body with Tan skin and large bust size 12-inch figure posted HERE and the more recent 2013 Convention Exclusive 1:6 scale Phicen 12-inch Female seamless body with pale skin and large bust size (reviewed HERE and HERE)

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Threezero reveals LMS: Last Man Standing 1/6th scale Gabriel Paladin 13.5-inch tall action figure

Threezero has been working for a while now with artist Dan LuVisi to create a Gabriel sixth scale figure based on his graphic novel LMS: Last Man Standing: Killbook of a Bounty Hunter. Threezero has officially announced they would be making figures based on the graphic novel, and as promised they have revealed some details and images of the figure.

Gabriel — last of a genetically engineered breed of supersoldiers known as the Paladin, genetically created and designed to be physically perfect, Gabriel is the closest to a God we’d ever see. Highly intelligent, fast, powerful and not to mention nearly invincible, Gabriel had one purpose, and one only: to help win a war that the humans of earth could not.

Threezero’s take on Gabriel stands about 13.5″ tall and comes with several god-like accessories. He comes with a triple-barreled gatling gun, a katana, a hunting knife, 2 Python semi-automatic pistols, grenades, a killer book, utility bags, a road sign shield, and an American flag. Oh yeah, and he also comes with a static model of a the robotic cat Gizmo.

The images below feature the unpainted prototype of the Gabriel sixth scale figure. Threezero hasn’t announced a pre-order date, price, or other information yet. Stay tuned for future updates.

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Some other images I found of Last Man Standing Gabriel on the internet

I am excited about this! Let’s hope the price is within reach. Only time will tell. Glad to see a variety of 1/6 scale figures being offered other then military and movie-related figures.

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Revisitation Hours: The Last Of Us Remastered

The Last of Us, irrespective of its quality, sits in a weird place. It was a fresh IP from a storied developer, coming to us a full six months after the combined launches of the PlayStation 4 and the Xbox One and, subsequently, the perceived start of the next generation. It left many that would have played it lingering on the fiscal vacuum of new consoles and others lamenting another take on the zombie shtick.

It even got ignored by those in the industry recovering—and even actively enduring—the onslaught of launch titles smeared across a liberal interpretation of a “window.” Speaking with a lot of people and discussing their yearly top 10 lists, The Last of Us was often left off simply because they didn’t play it. It certainly didn’t help that its official launch in North America was the day after the close of last year’s E3.

Yeah, last year’s E3. The Last of Us Remastered has released for the PlayStation 4 barely a year after its original debut on the PlayStation 3. It seems a bit odd to rerelease a game so soon after its first launch (the ending is still considered a spoiler, for cry out loud), perhaps setting a terrible bar for repackaged game collections as quick cash-in opportunities, but precisely because of all the aforementioned reasons a shameful slew of folk skipped it the first time around, this is a fantastic time for this move.

It’s also a fantastic time to come back and see if you remember that game for everything that it was and not something you’d skewed into a rose-tinted wish as you look back. It doesn’t take a lot for psychological biases to take hold, memories reinforcing themselves as highlight both the good and the bad in some sort of grotesquely growing harmonic frequencies. Even after writing so god damn much about the game already, I wanted to see whether I was victim of my own mental sabotage.

Immediately, I’m overcome with the sensation that I’d just never even bothered to notice something so substantial in lieu of talking at length about the game’s narrative, but The Last of Us is so awfully…rich. Specifically in its environments, it’s like a heavy stew of thick and varied flavors that are distinct and bold that it all feels so fantastically cohesive that the individuality is skimmed over.

Coming across repeated elements is such a rarity. While the cities feel oddly alive after nature has reclaimed the man-ravaged land has been littered with concrete monstrosities, it also feels incredibly lived-in because of the universally remarkable cardinality of set dressings. It would have been easy assume that every wall would just be another half vine, half brick texture, but even the serpentine foliage slithers in particular ways.

The Last of Us Remastered

Chairs, dressers, cars, graffiti, signage, and so much more help place you in regional locales and not just within a specific level of the game. And it makes every little interaction between the characters immensely more meaningful because you have this wholly unique visage to stow away in your memory. This especially comes through in the Left Behind DLC that comes packaged with The Last of Us Remastered.

And considering how many people skipped the main game, it’s not surprising that even more never got around to playing this fantastic bit of DLC. It adds colorful literality to a lot of assumptions and oblique references made in the main story between Joel and Ellie, choosing instead to focus on Ellie’s life before she ever met with her eventual protector and companion.

There’s one particular scene where Ellie and her friend Riley come across a Halloween store in a mall. Each aisle of the store is crammed full of things you simply won’t ever see again. There’s no reason for these pumpkin heads and werewolf masks to ever pop up again, and if they did, it would just be out of place. But each one is seemingly placed with purpose and care, as if there was store stocking logic and narrative impetus behind why each item is where it is.

The Last of Us: Left Behind

The interactions are so expertly written, as well. With such a beautiful economy of words that flows stiltedly parallel to the broken world around them, we learn so much about Ellie and why she becomes the person she is when she finally meets Joel. It paints such a succinct and painfully vivid picture of the tragedy of growing up without knowing a world before the Cordyceps outbreak.

Even beyond that, it’s also a heartbreaking depiction. Not necessarily because it’s so overtly sad that these kids never knew a carefree childhood but because it renders their nature as so pure. There really is no room for grey areas in this post-apocalyptic world, so you either land on being a good person or a bad person, though levels of innocence, acceptance, and compliance all still fall on a spectrum. You either kill and take advantage of others or you don’t as even dealing with the dirty underground still doesn’t make you a bad person—just a survivor.

And because of this, what we get from Ellie and Riley is a purity of spirit that comes from a life where there is no time for the dangerously easy and explosive little lies of our own daily lives. Those that come from the world that we know that is full of superficiality and first world problems, they’ve hardened by the time we meet Ellie. But for those born into this world, they are a perpetually open wound. No time to patch up, just time to watch everyone around you bleed out.

The Last of Us Remastered

If not for the richness of the palette supporting The Last of Us and Left Behind, none of this would have the stickiness it has. Our brains are like ships looking for a dock, looking for something to anchor to in the storm of the everyday blur of just living. With the delectably unique and flavorful sets of the game, we find our port. We come bearing potent words painted across an infected, heartbreaking, hopeful, and sometimes inspiring canvas.

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Last haul for June 2014: Sideshow 1/6th Storm Shadow, Greg Capullo Batman and Talon figures

This is my last haul for June 2014: Sideshow Collectibles COBRA Ninja Assassin 1/6 scale Storm Shadow 12-inch figure, All-New DC Comics Designer Series: Greg Capullo Batman and Talon action figures.

I don’t own many 12-inch figures from Sideshow’s G.I. JOE A Real American Hero 1/6 scale figure series. This Storm Shadow sixth scale figure is only my second Sideshow G.I. Joe related figure (Storm Shadow belongs to COBRA, enemy of Joe and is not a Joe himself). The other figure I got was also an enemy of G.I. Joe, a Cobra Saboteur who goes by the code name: Firefly. Check out my review and pictures posted HERE, HERE and HERE. I was excited for the Sideshow G.I. Joe line until they released pictures of their first figure, Snake Eyes (posted HERE) which turned out to be a huge disappointment in terms of look and price. Since then, they have tried to remedy it by releasing other versions of Snake Eyes but they still failed IMHO The Snake Eyes that stand out for me is the Hot Toys G.I. Joe Retaliation: 1/6th scale Snake Eyes 12-inch Collectible Figure which I also reviewed HERE, HERE and HERE

I don’t get many smaller size action figures these days even though that’s how I started on this toy collecting journey / hobby / passion as I much prefer 1/6 scale (12-inch) action figures with their life-like realistic head sculpts, many points of articulation under their fabric outfits / uniforms / costumes including removable accessories, weapons and gear PLUS overlapping armor (sometimes with individual armor plates) for armor figures; light-up features; interchangeable parts for more display options and so much more! However, once in a while, some smaller scaled figures still catch my eye and even though they are made completely of plastic, I find myself drawn to them. DC Comics Designer Series: Greg Capullo Batman and Talon action figures are just two of them. Read on to find out why 🙂

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I was blown over when I saw the preview pictures of this Sideshow Collectibles COBRA Ninja Assassin 1/6 scale Storm Shadow 12-inch figure (pictures posted HERE) and I couldn’t wait to get my hands on him. Why is it the villains always look more bad a$$ than the heroes? The joes are pretty regular joes compared to their COBRA enemy, just as the jedi knights look rather ordinary compared to the siths. Can’t wait to open this box and review the figure and contents.
Then there is the All-New DC Comics Designer Series: Greg Capullo Batman action figure. These 7-inch (18cm) tall figures are made entirely of plastic with cuts made into their bodies to give them better articulation but the same cuts do take away the realism factor. However, because Batman is based on a comic book character and I grew up reading comic books, this figure means something to me. I almost started this toy blog as The Bat Cave but decided on Toyhaven because I don’t just have Batman toys even though I started my collection with action figures from “Batman: The Animated Series (BTAS)”
Greg Capullo’s Batman is based on the New 52 Batman and until a 1/6 scale version comes along, I’ll just have to do with this Greg Capullo Batman figure. I haven’t been reading comics for a while now but the Court of Owls / Night of the Owls saga by writer Scott Snyder and artist Greg Capullo made me pick up the graphic novels again and what a ride it was. The story was gripping and the art was simply superb. See below for pictures of the beautifully done covers by artist Greg Capullo.
The Court of Owls kidnaps child performers from the circus, to train and transform into their assassins known as Talons. The Talons are a breed of deadly assassins that are absolutely loyal to the Court of Owls. They remain “sleeping” deep within their inner sanctum until they are “called” upon. Batman was almost undone by a Talon so getting this All-New DC Comics Designer Series: Greg Capullo Talon action figure was a must once I found out they were releasing these figures.
Besides Batman and Talon, there are also Nightwing and The Riddler from DC Comics Greg Capullo Designer Series.

That’s all for now. Hope you come back for the reviews. CHEERS

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