Jagex has released the second episode of Under The Hood, their web series detailing the making and refinement of the Transformers Universe MOBA. This episode focuses on Peter Cullen and Frank Welker’s voice recording sessions for the video game as Optimus Prime and Megatron. Keep reading to see!Reblogged 4 years ago from tformers.com
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Well, as good as Microsoft was on Monday morning, the general consensus seems to be that Sony somehow surpassed the Redmond efforts. Honestly, I’m inclined to agree. Not only did we get a far more varied selection of game demos thrown at us with Sony, there were more significant surprises, which is really what a press briefing should be for.
Granted, journalists really shouldn’t be cheering or hollering (as someone much better at this job once told me, you only clap for people and not for spectacle), but some of the announcements Sony pulled out of their seemingly rabbit-filled hat really made me want to fist pump. I guess, however, it only serves to highlight how even press has been reallocated to something on par with seat fillers at the Academy Awards.
But let’s put such depressing ruminations behind us (and likely save them for another time). Let’s relive Sony’s numerous tweet-worthy shenanigans like they didn’t just happen on Monday!
My immediate reaction to this was similar to everyone else’s: this is Brothers: A Tale of Two Sons + Tempest. But once I played it, I realized you definitely need to throw a little Panzer Dragoon and Child of Eden in there, too. Its one-line summation is heartbreaking (“it’s about two souls that are in love but can’t be together”) and it plays just beautifully. And it’s out now for $9.99! A review will come sometime when it’s, you know, not god damn E3 week.
The Order: 1886
The Victorian Era aesthetic is one of my favorites. And I’m not crazy about the button prompt situation going on in the video, but the lurking in the darkness and the pacing and pretty much the other 99% of what was shown on stage seems pretty great. Besides, it’s about time those Ready at Dawn guys get a shot at their own IP. Look for it on February 20, 2015.
Infamous: First Light
You know what? I liked Infamous: Second Son. And more than that, I thought Fetch was a pretty cool character with an interesting backstory, so I’m pretty excited at the prospect of learning more about her within a framework that I already know I enjoy. The only problem is that instead of multiple powers, now we’ll just get the neon set, but come on, that was everyone’s favorite anyways. Releases August of this year.
While substantial that LittleBigPlanet 3 is indeed being made, it’s hard to not notice that 1) it’s being made by Sumo Digital and not Media Molecule (and their attention is being split a high profile exclusive for Xbox with Forza Horizon 2), and 2) it seems to feature basically every fundamental problem that has not been addressed in LBP 1 or LBP 2. However, it does look as charming and fun with friends as ever. I loved that the demo seemed so natural. Expect it this November.
This is where the hype led. Project Beast is now Bloodborne, though I honestly like the name Project Beast a lot more. But this game, led by Dark Souls and Demon’s Souls director Hidetaka Miyazaki, looks to be everything we’ve been hoping for: creepy, gross, and wholly compelling. It also kicked off the day’s trend of trailers with double title cards. Double! Set for release sometime next year.
Dead Island 2
The complete polar opposite of the original Dead Island announcement trailer. That’s what this is. It’s unfortunate that trailer even exists because this is quite fun and the E3 demo is quite solid as well. But my god that trailer hard to live up to. Also, it’s not being developed by Techland (they’re busy with Hellraid and Dying Light) but Yager Development. Expected early 2015.
This was basically the surprise of the briefing. This is what these sorts of things were made for. Journalists get big news pieces and questions to ask and interviews to set up while fans get to drool and hoot and holler while executives roll around in their money pits. Also, Tim Schafer confirmed via Twitter that this remastered version will eventually make its way to other platforms. I’m also going to go ahead and guess John Vignocchi had something to do with this.
Much like the Mesopotamian breakdown of the title itself, Abzû is a beautiful game. I do mean on a purely visual level since I’ve yet to play it, but it surely seems like this game was made just for people like me. It looks a bit like Journey (not unexpected considering Giant Squid was founded by Journey art director Matt Nava and the project itself includes composer Austin Wintory and thatgamecompany’s lead designer Nicholas Clark) while certainly something all its own. It will launch in 2016.
I love how stupidly and impressively absurd every Magicka trailer has managed to be despite, you know, reality. I mean, I also like Magicka and how surprisingly deep the co-op elements were, but the trailers are just so fun and ridiculous. I guess that also applies to the game as well.
No Man’s Sky
I can tell you firsthand that even hours after the event, this trailer and this game is all people were talking about. It’s still something I want to talk about. It looks like the game has grown even more impressive and that’s considering that the studio Hello Games flooded around Christmastime and had to redo quite a bit of work. And this quote: “We’re dealing with planet-sized planets. Even if a million of us played on one planet, we’d still be really far apart.” Yes please.
Let It Die
Yep, definitely looks like a Suda game. And apparently it’s being shown somewhere at E3, but you have to either know the right people or be lucky to see it. I have one more day to find out if I’m one or both of those things. I’m not even entirely sure what Let It Die is about, but I’d really like to find out.
PlayStation Now, Free-to-Play, and TV
The free-to-play thing was weird. It was more like they were trying to get away with saying “these games are free!” and then whispering “…to play.” It was definitely not well received. PlayStation Now and PlayStation TV, however, were pretty well on point. Now is Gaikai rebranded but still totally a gaming streaming service and TV is a little $99 microconsole that pairs with a controller to play games and watch things. PlayStation TV come this fall, as will PlayStation Now, though the latter will go into beta on July 31.
Ratchet & Clank Movie
It was only a matter of time. It and a “reimagined” game will be hitting PSN in 2015.
Remastered The Last of Us and Grand Theft Auto V
I promise you I will play both The Last of Us and Grand Theft Auto V in their entirety over again just because. I did it for Tomb Raider and I will do it again because I think all of them are fantastic games. The Last of Us will come out July 29 and Grand Theft Auto V sometime this fall.
Uncharted 4: A Thief’s End
If the title wasn’t telling enough, Nolan North, voice actor behind Nathan Drake, also believes this will be the last Uncharted game that Naughty Dog will make. It makes sense and I sincerely hope so. No matter how good Uncharted 4: A Thief’s End ends up being (or bad, who knows), I don’t think anyone wants to see this storied franchise end up becoming a commoditized burden, especially without Justin Richmond and Amy Hennig behind the wheel. Look for it in 2015.
Metal Gear Solid V: The Phantom Pain
While not as classic as last year’s E3 trailer, this is classic inscrutable Kojima. I can’t wait to look at my TV with a dumbfounded layer of confusion plastered across my face.
Batman: Arkham Knight
One word: Batmobile. Glad to see Rocksteady Studios back at it. Comes out in 2015.
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Boy, what a way to start out Day Zero of E3 2014. Microsoft really brought the heat with this one. It just dropped game after game, most of which included actual gameplay. If it just involved pre-rendered cinematics, then we’d have a real problem here (see: EA conference and this zinger by Justin McElroy).
Of course, it was rather strange that it included no hardware announcements. Or rather, it wasn’t that strange but equally unfortunate that there were no mentions of future plans for the Kinect, especially considering Microsoft recently removed it from the lower priced bundles. And then they highlighted Harmonix, a studio whose last two and two upcoming games require the Kinect. Seems incongruous is what I’m saying.
Also, can we get a shoutout or an lol at the fact that this presser was leaked almost in its entirety months ago? And while the light-up bracelets were pretty cool, it’s super distracting when you’re sitting there in the dark trying to watch a similarly dark trailer and you’re being blinded on either side of you.
Call of Duty: Advanced Warfare
Whether I think Call of Duty is a worthwhile franchise or not, this is a hell of a way to kick off a press briefing. Nine whizzbang minutes of shooting and being in the future and stuff. There’s nothing we really haven’t seen before (guy you’re playing as dies or get seriously injured, press button to kick down door, etc.), especially since we’ve seen more engaging mobility from a first-person shooter by way of Titanfall, but it was fun nonetheless.
Those smart grenades seem pretty, well, smart, though. Comes out November 4 for PlayStation 3, PlayStation 3, Xbox 360, Xbox One, and PC with all DLC on Xbox first.
Tom Clancy’s The Division
While guttural in its ability to engage and excite, this gameplay demo for Tom Clancy’s The Division really only highlighted one thing: teamwork in real online multiplayer is a supreme shit show. Not once, even when I’ve played with friends of mine that are similarly committed to our ephemeral, digital cause, have we been as communicative and effective as this AI-driven team.
I’m not saying it can’t or hasn’t been done (professional gamers do it all the time), but it’s a bit of a disconnect once you realize these computer fellows are better at talking than your friends. Still looks pretty cool, though. Expect it sometime in 2015 if there are no more delays.
Rise of the Tomb Raider
No, you were not the only person to think that Rise of the Tomb Raider‘s title is awfully close to Rise of the Triad. But you were also not the only person to think this looks like a supremely interesting setup, not least of all because it humanizes a video game character (and a traditionally vapid one at that) in a challenging and compelling way.
And you can thank writer Rhianna Pratchett for that. She is indeed back for this one, though I’m sure we’ll still be treated to an unfortunately mismatched body count once more because it, after all, a video game. Releases holidays 2015.
Umm yes. Like, YES. Playdead Studios, for those of you who don’t know or have perhaps forgotten, is the team behind 2010′s Limbo, one of my all-time favorite games. And now they’re back with Inside, a strange little game that shows a child running through a desaturated, terrifyingly homogenized and robotic world, has some aesthetic similarities to Limbo but also seems to want to set off on its own path. Look for it in the first half of 2015.
Pretty nice mislead with the opening bit. Although I guess the hulky-looking enemies and the art style could easily lead to the conclusion that it’s not what it seems. But this gameplay demo video makes Sunset Overdrive at least look pretty neat. Expect it on October 28 of this year.
Halo: The Master Chief Collection
You know what? That haunting Halo opening chorus still gives me chills. Has there ever been a more iconic, single second of video game music than that? Well, probably, but that doesn’t change the fact that that low, rumbling, growing aahhhh is fairly iconic at this point. And even though you’ve already played what Halo: The Master Chief Collection has to offer (Halos 1 through 4), it packages it in a way that puts all other game compilations to shame. Releases November 11 for the Xbox One.
Assassin’s Creed Unity
I love this Lorde over in this cinematic trailer, though it strikes me as odd that a game about the French Revolution would feature a song with lyrics like “everybody wants to rule the world.” But I guess it was intended to convey the troubles of seeking power, so it works.
Anyways, we’ve gotten off-track here. Assassin’s Creed Unity, despite looking exactly like more Assassin’s Creed, has be interested precisely because of the co-op. Comes out October 28.
Hey guys. Scalebound looks nuts. Just thought I’d throw that out there, but what else do you expect from Platinum Games? Exclusive to Xbox One, but no release date yet.
Ori and the Blind Forest
Here’s what we know about Ori and the Blind Forest: it’s from Moon Studios, it probably is a 2D action platformer, and it’s likely going to make your eyes happy and your heart cry. Good luck to us all.
I am ready. (To collect a million agility orbs.)
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This Saturday saw the first VGX, the successor to the VGAs, or Video Game Awards. Or it’s just a rebranding. Whatever. It’s the video game awards show trying to be the Oscars of the industry, but since it’s coming from Spike TV, expectations are, quite honestly, low.
Regardless of the show’s successes and failures from this year, there was quite a bit of news streaming forth from our computers and televisions over the course of three hours. (That still seems ridiculous to me, but here we are.) Here are the big ones.
No Man’s Sky Blows Minds
Let’s start off with the biggest of the big. This absolutely blew up my Twitter feed as well as my mind. No Man’s Sky comes from UK studio Hello Games who you may know best for Joe Danger. In fact, that is the only thing you’d know them for since that’s the only thing they’ve put out.
But here comes this game that we’ve only heard buzzes about (namely from Giant Bomb’s Brad Shoemaker), one that you should, from this point forward, pay extremely close attention to. No Man’s Sky is an exploration sim that procedurally fills an entire universe. I don’t want to spoil it, but there’s a moment where you just might go OH FUCK YEAH. Managing director Sean Murray calls it a “huge game.” To that, I say, “No fucking shit.”
Elijah Wood Joins Broken Age
Even if you don’t like adventure games, it’s worth watching this new Broken Age trailer just to see the art. Seeing it all in motion is absolutely beautiful. Lead artist Nathan Stapley has quite the eye for making fantastical yet realistic worlds in a painterly style.
And then if you’re into it anyways, you’d be happy to learn that Elijah Wood is joining the voice cast of the likes of Jennifer Hale, Jack Black, and Wil Wheaton. He’ll be playing the male half of the two protagonists, a boy held captive by a ship originally intended to save him from his dying homeworld. Apparently Wood also loves to make Rice Krispies treats. Look for (hope for?) the game to finally launch in January.
Telltale and Gearbox Confuses Us All
The first announcement of the night was also the most befuddling. It wasn’t bad but it also wasn’t…desired? It’s hard to explain. Telltale Games, developers of The Walking Dead and The Wolf Among Us, is teaming up with Gearbox Software, the studio behind the Borderlands series and taking Duke Nukem Forever to the finish line, to make an episodic adventure game called Tales from the Borderlands, the first episode of which will come 2014.
Yeah, right? Unexpected, but not unwelcome. I’m just not entirely sure anyone was asking for this to happen. Are people really that invested in Pandora and its mythos? It’s not a bad thing if there are; I just always went into Borderlands to shoot guns and loot corpses. It also begs the question of how many teams are going on at Telltale at the moment. They’ve still got The Wolf Among Us going and the next season of The Walking Dead coming up. Will we see the A-team or will we see the Jurassic Park: The Game team?
Game of Thrones Game from Telltale
Oh yeah, Telltale is also making a Game of Thrones game for 2014. Aaaaaaand that’s all we know.
New Destiny Trailer
From Friday, we know that we have quite a ways to go before Destiny actually comes out on September 9, 2014. To tide us over, Bungie has given us a new, sprawling trailer that includes highlights on music, weapons, characters, and the world of the game.
Two New Titan Classes for Titanfall
You know what? I really can’t wait for Titanfall. I played it at PAX Prime and E3 and then and now, all I want to do is play Titanfall. It is quite the game from what I’ve seen, though more extensive play once it releases only can tell if it is good as whole. But seeing these two new trailers for the heavy Ogre and the nimble Stryder class Titans just reminds me of what excites me about the game. Look for it on March 14, 2014.
Time Control in Quantum Break
Aside from all the buzzwords Remedy Entertainment creative director Sam Lake throws around, this look at Quantum Break actually seems kind of interesting. I’ve been marginally tepid on the game for the longest time, but seeing that the time manipulation looks nothing like Max Payne‘s bullet time has me looking forward to seeing more.
Oh, and Naughty Dog is the Best
To accept awards for the VGX, studios got to create videos instead of having to go up and awkwardly say words out of their mouth holes. Irrational Games may have had the most endearing and charming, but Naughty Dog went full Banderas. It’s amazing.
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