Fascinations Metal Earth Iconx Silver Dragon 3D Metal Toy Model Kit – 3 Sheets, 125 Pieces – with Instruction Guide and Tweezers

If you want to engage in a challenging toy activity, then get your hands on the Metal Earth Iconx Silver Dragon. The Silver Dragon pack contains three metals sheets of more than 125 pieces to assemble. It also includes a pair of tweezers and printed instruction. Parts can be removed from the sheets by hand but is simpler with the use of wire cutters. The tweezers are ideal for twisting connection tabs. The Metal Earth Iconx Silver Dragon is a model that is both challenging and fun to assemble. The assembled dragon toy has dimensions of 6 inches x 5 inches x 5 inches.

Product Features

  • THREE SHEETS – The package contains three metal sheets with more than 125 parts to assemble.
  • CHALLENGING TO BUILD – It takes time to assemble the Iconx Silver Dragon. It is challenging, yet fun to build all the same.
  • SIZE – The assembled silver dragon has dimensions of 6 inches x 5 inches x 5 inches.
  • FUN TOY COLLECTIBLE – The Metal Earth Iconx Silver Dragon is an excellent addition to any toy hobbyist’s collection. It also makes a great gift to anyone who has an immense fascination with both toys and dragons.
  • PACKAGE INCLUSION – Aside from the three sheets, the model kit also includes a detailed instruction and a pair of tweezers for twisting connection tabs.

The Beginner’s Guide Review — The Shepherd

I’m pretty sure the entire foundation for The Beginner’s Guide is fictional but I know it still manages to be one of the most brutally honest games to have come along in a long time. Coming from The Stanley Parable‘s Davey Wreden, it’s clear this creator trades in honesty. With it, he has delivered one of the most impactful games you can play.

The setup begins rather benign and even exceptionally high concept. (The Steam description even reading more like a warning than an invitation.) Wreden himself bursts onto the audio landscape with a voiceover telling you that he is going to explore a series of games from another developer that is only known as Coda. He’s apparently a friend of Wreden’s and he’s since stopped spinning Source Engine yarns.

Our introduction, in fact, is what appears to be an excised portion from Counter-Strike‘s de_dust or de_dust2 maps. There’s nothing to it but a pseudo desert vibe and strange, floating or half-glitched crates amidst a blocky set of sandy brick walls. You can’t do anything but walk and look around and maybe jump or crouch if you feel the need, and it still feels oddly compelling.

Wreden then takes us chronologically through more of Coda’s odd little experiments, none of them lasting more than a few minutes with most of them phasing in and out in a matter of seconds. Wreden is deconstructing them with nearly criminal, philosophical intent. Here is a fellow who has clearly spent a lot of time playing Coda’s works and thinking about them, breaking down themes and reflections on his relationship with the creator.

Or did he? While plausible, it feels too…neat for Coda and Wreden’s lives to converge and subsequently drift apart as a one-way street of game after game flows into Wreden’s hands. There’s an uneasy similarity of aesthetics between Coda’s projects and Wreden’s. Not only that, but if this were true, it would feel prohibitively invasive to write about it. Needless to say, this review is a bit of a leap of faith in that regard.

But either way, Wreden’s analysis of Coda’s games is gripping. It starts almost clinical, like a doctoral thesis and he is in the middle of his two-hour defense. This, in and of itself, is a fascinating practice. Just the concept of having a developer break down and walk and talk through another’s lifetime of works is impossibly tantalizing.

The Beginner's Guide

Then it slowly descends into a personal, psychological inquiry. It’s especially revealing when Wreden leads us through a set of prison levels, an idea that Coda can’t seem to shake as he explores isolation and loneliness. Wreden has already taken us by the hand and pointed us at perhaps subconscious tells of Coda’s Freudian design schemes, and now we watch it all unravel as this man spirals out of cogency.

The final turn is heartbreaking. After the surprise of what you think the game will be and then what it might turn into before it arrives at what it is deliberate and swift and incredibly affecting. This is where the game feels the most brutally intimate while also feeling the most obviously fabricated.

I actually paused at an open door, waiting for a lump in my throat to decide if it wanted to be tears or a more masculine whimper. It’s a massive credit to the writing of Wreden’s voiceover. It’s economical, pointed, and sharp. At stages, its structure is complex enough to where the bridges between mini resolutions has equally compelling paths leading under it.

The Beginner's Guide

Even disregarding the veracity of Coda’s existence (this very well may turn into an Exit Through the Gift Shop or Catfish situation), the insight this game provides on the relationship between creator and player is paralyzing. There’s a question poised somewhere along the way about whether games necessarily need to be playable, with Coda providing examples of single-room, wholly empty games as playable but uninteresting products.

This invites questions of responsibility and whether either side of the equation owes anything to the other. Wreden turns off the visibility of the walls to one of Coda’s games, revealing that the one corridor you walk through is actually one of hundreds that you can never actually reach. Is it owed to the player to explore those? Should the player even want to?

As Coda begins to extract these out external symbols, Wreden wrestles with the vague semiotics of it all, dipping into the problem of other minds. He stops diving into specifics and we are led more by sensation than by critical thinking. It halts the growth of strict cerebral pleasure and turns into an appreciation.

The Beginner's Guide

It’s not very likely you will have a good time with The Beginner’s Guide. It’s not even likely that you’ll think back on it fondly. But the journey through its blocky walls and Coda’s brain and Wreden’s thoughts is one worth appreciating in the moment, letting it point you around at all the sights worth seeing and all the moments worth experiencing, even when they exist only in someone else’s mind.

+ Emotionally and psychologically impactful
+ Invites great questions regarding creators and players
+ A raw exploration of two minds
– Doesn’t hold up on specifics, working better on broad strokes

Final Score: 9 out of 10

Game Review: The Beginner’s Guide
Release: October 1, 2015
Genre: First-person narrative
Developer: Everything Unlimited Ltd.
Available Platforms: PC, OSX
Players: Single-player
MSRP: $9.99
Website: http://thebeginnersgui.de/

Transformers Masterpiece Official Guide – Interview With Designer Hironori Kobayashi

The 2005 forums have posted a translation of the interview featured in the Transformers Masterpiece Official Guide. Designer Hironori Kobayashi talks about his design work on MP-1 Optimus Prime, MP-08 Grimlock (The head/tail mechanism is inspired by Beast Machines Rattrap!), MP-09 Rodimus Prime/Hot Rod, and the upcoming MP-22 Ultra Magnus. Keep reading for an excerpt and a link!

Reblogged 3 years ago from tformers.com

75th ANNIVERSARY OF BATMAN – New Cover for the Overstreet Comic Book Price Guide #44





Hey Kids, the brand-new 2014-2015 Overstreet Comic Book Price Guide will be debut at San Diego Comic Con (SDCC) next week and this year’s cover story and design is based on the “75 Years of Batman” theme. I mean, how could it not? Batman is one of the most popular comic book superheroes…. ever! 


He might be considered by some to be THE most important. Anyways, the cover should remind us all of the vintage Saturday Evening Post magazine covers. It’s really great! Oh yeah, the art was done by J.G. Jones.

Reblogged 3 years ago from tomztoyz.blogspot.com

Review "Star Wars: A Pop-up Guide to the Galaxy" book with dual light-up light sabers

I had reviewed the “Star Wars: A Galactic Pop-up Adventure” book with light-up lightsaber earlier HERE and enjoyed the book quite a bit, not for the content because most of us Star Wars fans would already know most of the facts inside the book but for the pop-up effects which were astounding and truly a feat of paper engineering 🙂

This “Star Wars: A Pop-up Guide to the Galaxy” book is actually the first Star Wars Pop-up book by Matthew Reinhart, renowned paper engineer and bona fide STARS WARS aficionado. “Star Wars: A Pop-up Guide to the Galaxy” book was a NEW YORK TIMES bestseller and covers Star Wars episodes IV to VI, which to many of us older folks, was the better trilogy of the two because it was the classic that spawned the prequel.

The Pop-up book is divided into six sections. Each section covers a particular subject or topic and within the section are sub-topics. What’s most interesting is that most of the pop-ups are hidden under the sub-topic sections via flaps and as you uncover each sub-topic, a pop-up appears, catching you by surprise with how it’s cleverly engineered to be folded flat and hidden from view until you lift the flap. Ingenious is the word and so much FUN haha It brings joy to reading LOL. Scroll down to see the rest of the pictures.

I like the cover design of this “Star Wars: A Pop-up Guide to the Galaxy” book more than the later version because the latter has Yoda on the cover and Yoda is not as intimidating and foreboding as Darth Vader, third greatest movie villain in cinema history on “100 Years… 100 Heroes and Villains”, behind Hannibal Lecter and Norman Bates. At the back of the book is a slip of paper showing one of the pop-up pages (the last section) with “working” lightsabers that light-up, red light for Darth Vader and green light for Luke Skywalker. That’s pretty CoOL, right?
The first section covers the Star Wars Galaxy and the worlds / planets that exist in them. The Battle of Hoth is the centerpiece with the AT-AT looming and the rebels trying their utmost best to fight the Imperial forces off (as seen in Episode V: The Empire Strikes Back). It even has Luke Skywalker about to climb up to the Imperial Walker’s belly in an attempt yo bring the lumbering giant down.
Then there’s Tattooine and the Death Star destroying Alderaan,
Click on the picture for a BIGGER and BETTER view

The speeder bike chase on Endor and more… You’ll just have to get the book and enjoy it yourself ;p

The next section is titled “Citizens of the Galaxy” with mega predator Rancor taking center stage
Click on the picture for a BIGGER and BETTER view

Pop-up Chewbacca the Wookie, Wicket the Ewok, Bib Fortuna the Twi’lek, Greedo the Rodian…

Jawas, Wampa, Tuantuan and Space vermin Mynock complete the section.
Click on the picture for a BIGGER and BETTER view
Oops! Almost left out the Bantha
The third section is all about space ships / starships with the Millennium Falcon front and center but also has a pop-up of a Imperial Scout Walker AT-ST (top left)
Click on the picture for a BIGGER and BETTER view

The Fourth section has a complete and full pop-up Mos Eisley cantina with all the shady characters you couldn’t have thought of

Click on the picture for a BIGGER and BETTER view
Click on the picture for a BIGGER and BETTER view
Click on the picture for a BIGGER and BETTER view

Including one Corellian Smuggler named Han Solo…

Click on the picture for a BIGGER and BETTER view

who gets carbonized by Boba Fett the Bounty Hunter. Lando Calrissian is also in the picture.

The fifth section is all about the Rebel Alliance against the Empire
Click on the picture for a BIGGER and BETTER view

There’s Admiral Ackbar and Princess Leia Organa

And the rebel droids C-3PO and R2-D2
Against the Imperial troops
Click on the picture for a BIGGER and BETTER view

Last but not least, there’s the Power of the Force section! It started with the galaxy and ends with the Force. Anakin Skywalker’s face is first revealed before being enclosed by the Darth Vader mask and helmet

Darth Vader’s lighsaber lights up in red…
while Jedi Knight Luke Skywalker’s lightsaber lights up in green
Jedi master Yoda raises the X-wing fighter
Click on the picture for a BIGGER and BETTER view

I didn’t cover everything that’s in the book but you get the picture 🙂 IMHO This “STAR WARS: A POP-UP GUIDE TO THE GALAXY” and the previously reviewed “Star Wars: A Galactic Pop-up Adventure” book (see my earlier post HERE) are MUST-HAVEs for all Star Wars fans, young and old. The book is full of hidden surprises and the pop-up effects are simply amazing and mind boggling.

Other notable books I have covered in my toy blog include:
“The Dark Knight Manual: Tools, Weapons, Vehicles and Documents from the Batcave” – posted HERE

and

“X-Men: The Characters and Their Universe by Michael Mallory”, a HUGE (28 cm or 11 inches wide x 36 cm or 14.25 inches high x 3 cm or 1.25 inches thick), heavy, hardcover bound and crammed full of interesting facts (288 pages in all) about the X-Men – posted HERE

plus Hobby Japan Mil-FIG Customized 12-inch Military Action Figures book shown HERE

Reblogged 3 years ago from toyhaven.blogspot.com