Kidrobot SDCC Exclusives — Jeremyville Chia Dunny, Sanrio Plush and Bobs Burgers

Updated: Detailed info on Jeremyville Chia Dunny + pricing. Kidrobot’s SDCC 2018 Exclusives offer fun, creative takes on beloved pop culture characters. Yesterday we put this post up with basic information based on an initial preliminary press release. Now with additional information from KR press, here’s a more detailed look…

Put Your Peepers On The Thor: Ragnarok Trailer

Hey, do you know what looks really good? Thor: Ragnarok.

There’s a lot to digest here. First and foremost is now we have more concrete answers for where the Hulk has been and, to a lesser extent (given the post-credits scene for Doctor Strange), Thor’s additional and notable absence from Civil War. Thor has been imprisoned, lost his legendary and signature hammer Mjolnir , and Asgard is under assault from Cate Blanchett—err, I mean Hela.

It definitely gives up the angle of some Planet Hulk business, a popular yet moderately received storyline that puts the Hulk in a series of gladiatorial battles on an alien planet after he’d been sent away for being, well, the Hulk. It seems unlikely this will be the basis for the whole movie since 1) this is a Thor movie and 2) Planet Hulk involves the Hulk taking over the entire planet and returning to Earth for revenge, but it’s a slick way to involve some classic Marvel canon and rediscover a missing hero.

But the most important thing to discuss the tone of the trailer, which is, shall we say, distinct. And that is thanks to new-to-the-series director Taika Waititi. I’ve said it before, but I’ll say it again: MCU films thrive on finding the right director. Jon Favreau for the first Iron Man, James Gunn for Guardians of the Galaxy, and the story of the almost-success Edgar Wright for Ant-Man. When that pitch becomes perfect, it’s bliss. Everything else just sort of…exists.

Thor: Ragnarok

Based on this trailer, it looks like Waititi has taken the characters and the settings and made them completely his own, taking full advantage of his severely underestimated renown as an excuse to go all out and the more or less detached status the Thor films have always had in the MCU. Waititi is perhaps best known for What We Do in the Shadows, an extraordinary mockumentary that is full-on beautiful nonsense. It chronicles the daily lives of a group of highly dysfunctional vampires trying to make it in the modern world and my gosh is it fantastic.

Obviously a lot of credit also goes to his collaborator Jemaine Clement of Flight of the Conchords fame (they also worked together on that show as well as Eagle vs Shark), but his trademark quirks are unmistakable. You can’t miss the way he manages to phrase something in a way juuuuuuust odd enough with perfect comedic timing that even the most mundane interactions become hilarious. In the Ragnarok trailer, for example, the fact that Thor thinks of repeatedly saving the world as his official occupation? Incredible.

Smashing that together with the bombastic and flagrant introduction of Jeff Goldblum’s Grandmaster and a few touches of Benedict Cumberbatch’s reality-warping Doctor Strange is a brilliant move. It gives a laterality and freedom the entire MCU hasn’t quite seen up until Guardians, but in a post-Pratt world (and, honestly, a post-Deadpool and post-Suicide Squad world where the contrasting successes of each are drastic, to say the least), it kind of makes sense. Segmenting it up further and more deliberately to continue the MCU as a (mostly) cohesive whole is only logical. Plus, you get to do weird stuff like this.

Oh, and this.

And just for kicks, here’s some more What We Do in the Shadows.

Soldier Story 1/6th scale NSW (Naval Special Warfare) Winter Warfare Marksman 12" figure

The United States Naval Special Warfare Development Group (NSWDG), commonly known as DEVGRU or SEAL Team Six, is the U.S. Navy component of the Joint Special Operations Command. It is often referred to within JSOC as Task Force Blue. DEVGRU is administratively supported by Naval Special Warfare Command and operationally commanded by the Joint Special Operations Command. Despite the official name changes, “SEAL Team Six” remains the unit’s widely recognized moniker. It is sometimes referred to in the U.S. media as a Special Mission Unit.

Soldier Story 1/6th scale NSW (Naval Special Warfare) Winter Warfare “Marksman” 12-inch figure features – HEADGEAR: Winter balaclava, Oakley canopy snow goggles, Opscore blk carbon helemt (snow camo spray), S&S Precision V-Lite (red), Princeton Tec charge MPLS helmet light, AN/PVS 15 NVG, NVG compass, Wilcox L4G24 NVG mount. HEAD SCULPT: Modern Navy SEAL life-like head sculpt. BODY: S2.5 body, Bare weapon hand (1 Pair), Bare feet (1 Pair). UNIFORM: Halys PCU L7 jacket type 1, Halys PCU L7 pants type 1, VertxOverwhite suit, VertxOverwhite trousers, Brown T-shirt, Inner white pants, Asolo hiking boots (sewing/grey). TAC GEAR: Tactical concealment viper hood (snow camo spray), Moss dreadlocks, Snow camo fabric straps, NSW contract swimmer cut less than overt carrier (frog skull printed), EI AOR1 MPCR muti-purpose molle chest rig (snow camo spray), EI AOR1 radio pouch (snow camo spray), EI AOR1 kydex insert 5.56/9mm magazine pouch (snow camo spray), EI AOR1 kydex insert 5.56 magazine pouch (snow camo spray), EI AOR1 winter hand warmer sleeve pouch (snow camo spray), EI AOR1 M14/SR25 7.62 magazine pouch (snow camo spray) x 2, LBT AOR1 M4 magazine pouch (snow camo spray) x 2, LBT AOR1 9mm magazine pouch custom knife sheath (snow camo spray), LBT AOR1 NVG pouch (snow camo spray), AOR1 medic utility pouch (snow camo spray), Eberlestock rifle backpack (snow camo spray), Eberlestock scope cover & crown protector (snow camo spray), Digital snow camo backpack cover, OR AOR1 water bottle pouch (snow camo spray), OR Hiking gaiter (1 pair), Hydration tube /w snow fabric cover, Hydration pouch (plastic), Swimmer armor plate x 2, EMT Scissors (yellow), Carabiner, Tourniquet rubber band, Velket tourniquet, Yellow light stick (short) x 4, SOG SEAL pup tactical knife, Snow walking traction cleats (1 pair), Mechanix snow camo gloved weapon hand (1 pair), Cigar

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WEAPON: MK25 Sig P226 pistol, P226 9mm magazine x 2, Mec-Gar P226 base pad magazine, SF X300 weapon light, SF X300 weapon light DG remote switch, MK18 mod1 assault rifle (snow camo spray), DD RISII handguard (snow camo spray), SF SOCOM 5.56 suppressor (snow camo spray), SF SOCOM 5.56 4 prong flash hider (snow camo spray), Insight WMX200 weapon light (snow camo spray), CQD QD sling mount (snow camo spray), Tango down vertical grip (snow camo spray), LA5 laser pointer (snow camo spray), LA5 laser pointer remote switch (snow camo spray), KAC taupe front flip sight 99051 (snow camo spray), Matech rear adjustable flip-up sight, EOTEC EXP2 red-dot weapon sight (snow camo spray), LMT crane stock (snow camo spray), LBT AOR1 weapon sling, M4 5.56 magazine x 4, Magpul 5.56 PMAG (snow camo spray), FN MK17 SCAR assault rifle marksman setting (snow camo spray), FN MK17 SCAR 20” sniper barrel (snow camo spray), FN MK17 SCAR 7.62 suppressor (snow camo spray), FN MK17 SCAR 7.62 10RD magazine (snow camo spray), FN MK17 SCAR 7.62 20RD magazine x 5, NIGHTFORCE NSX rifle scope / mount (snow camo spray), Harris 6”-9” standard bipods (snow camo spray), LA5 laser pointer (snow camo spray), LA5 laser pointer remote switch (snow camo spray), Larue CQB angled TI mount (snow camo spray), Aimpoint T1 red-dot sight (snow camo spray), Sniper data sheet

COMMUNICATION: PRC-148 maritimeradio, PRC-148 antenna, TEA 10pin PTT (snow camo spray), Invisio blk M3 headset (snow camo spray)

PATCH SET: IR blk/ white US flag right hand velcro patch, IR blk/ white US flag left hand velcro patch, Skull embroidered velcro patch, KC1 call sign velcro patch

Related posts:
Mini Times 1/6th scale US Navy SEAL Winter Combat Training 12-inch action figure preview posted on my toy blog HERE
SEAL Team 6: The Ones Resonsible For Osama Bin Laden’s Demise – pics HERE
Action Figure Review of ACE 1/6th scale US Navy DevGru CQC Operator 12-inch figure posted HERE

Matt Gondek x Avenue de Arts x 3DRetro — Aggression Art Toy Aims for Fall 2018

Whoa. Matt Gondek’s upcoming Aggression vinyl art toy will bring the wicked vision of his original painting (2018) of the same into glorious 3D. In development with Avenue de Arts and 3DRetro who is handling production, the figure features a gnarly sculpt with a grizzled, drippy, ‘deconstructed’ Martian ready to…

Ralph Breaks the Internet: Wreck-It Ralph 2 – Official Trailer & Poster Debut

PRESS: ““Ralph Breaks the Internet: Wreck-It Ralph 2” leaves Litwak’s video arcade behind, venturing into the uncharted, expansive and thrilling world of the internet—which may or may not survive Ralph’s wrecking. Video game bad guy Ralph (voice of John C. Reilly) and fellow misfit Vanellope von Schweetz (voice of Sarah Silverman) must risk it all by traveling to the world wide web in search of

You Get What Yooka-Laylee

There was a time when the N64 ruled the world, and it’s not hard to see why. It was the successor to one of the most successful consoles ever made, it birthed both the conventions and the genre of the 3D action platformer in Super Mario 64, and it taught every kid and college student that playing as Oddjob is a bitch move. For seven years, cartridges and blisters ruled the Earth.

Several games also came to define the generation. Most notably and most obviously there was The Legend of Zelda: Ocarina of Time, but there was a breadth of releases that somewhat inadvertently ended up cultivating the Nintendo aesthetic. Snowboard Kids, Chameleon Twist, and even Conker’s Bad Fur Day somehow became the raunchy exception that proved the rule.

This more or less culminated in a hot and fresh franchise in 1998 from Rare called Banjo-Kazooie. It was everything the system became known for: bubbly and adorable characters, romping around a segmented but open world, and collecting the fuck out of some mysteriously critical baubles. The franchise even bookended the N64 with the 50% more successful Banjo-Tooie and permanently affixed the bear-bird combo as a cult classic.

Enter Yooka-Laylee, spiritual successor to both the Banjo and the Kazooie. Announced (kind of) back in 2012, the game has been touted by its collection of ex-Rare devs as precisely that: a revival of the classic game and its classic design. You can even see it on the game’s website where it describes itself as a “Collect-em-up for the Modern Era.” As if you needed to say anything else to the frothing mass of fans that grew up to be money-earning members of society itching to spend that cash on nostalgia.

Case in point: their Kickstarter hit its £175,000 goal in 38 minutes. That’s, like, pizza delivery time. It went on to hit £1,000,000 in 21 hours before totaling up to a whopping £2,090,104. Wrap your poor brain around that, you goddamn pleb. What do you even do with that kind of money? (I mean other than carefully budget it because making games is crazy expensive.)

The answer, apparently, is completely and unabashedly fulfill your promise to your 73,206 backers. It is absolutely and fully what it aimed to be: a revival of everything you remember about Banjo-Kazooie. The problem, however, is that it doesn’t seem many people remember quite what that is even if Playtonic Games super, super does.

Yooka-Laylee

Simon Parkin of The Guardian—as he always does—puts it best: “Yooka-Laylee is not so much a love letter … as a full exhumation of the late 90s platformer.” It drags that corpse, dead as it is, out of the ground and puts a controller in its cold, rotten hands. And to be fair, certain modern niceties are bundled in.

You move, for example, with a precision that Banjo couldn’t achieve even on his best day. And the camera, while not the best, is no longer a permanent, undefeatable enemy made to fight with you at every step. And, at first, it even leads to you believe that it’s collectathon mentality had taken a backseat to free and unfettered exploration.

It is, however, a ruse. It never quite asks you to partake in the myriad of varied monotonous exercises required to collect Pagies until it’s too late to realize you actually do need them and now everything feels like backtracking. And once you are forced to stare down the barrel of transforming into other things and fight baddies do you wonder if it was this grating all along.

Yooka-Laylee

The answer, unfortunately, is yes. Do you remember how Banjo-Kazooie operated on giving you timed resources to enable your abilities? That’s all back and just as exhausting and frustrating. What about the interminable awfulness of shooting things with your weird little Kazooie eggs? That, despite almost two decades of shooter innovations, is still a slovenly pile of terrible.

And as you embark on activity after activity, each one more inventive but less fleshed out than the last, more of these aged cracks begin to reveal themselves as if all these years out in the sun has dried and split the spackle. Playing a gigantic mini golf game, for example, is neat and sounds fun but it quickly unleashes all the unpleasantries of the game in 300-style volleys.

Metroid-style ability gates but a lack of a useful minimap? Perfect. Huge, expansive worlds with distinct themes but themes that dictate repeating and droning objectives? Fantastic. And just as a cherry on top, let’s throw on the trivia game show from Banjo-Kazooie but made worse, tortuous, and insipid.

Yooka-Laylee

As much as the game exists solely because of its revival status, the things that work the best actually have little to do with its source material. The more open and clever design of the game’s worlds, for instance, lend it to a more exploratory and fun-seeped experience rather than one that is fun-adjacent. An isometric platforming section similarly breathes life into the proceedings.

Yooka-Laylee is not a bad game; it just has bad parts. Unfortunately for all the fans that backed it and anticipated it for its Banjo-Kazooie roots, it’s those parts that are bad and the parts that are present in prodigious numbers. There’s a lesson there that, if someone is listening, is worth learning.

See how Shenmue III has been touched up since the last time we saw it

There’s a lot riding on Shenmue III for a lot of people.

Not only have several other developers and studios gotten in on the collaboration with Ys Net, but the original Shenmue creator Yu Suzuki is involved, and THQ Nordic, now parent company of Deep Silver, is also banking heavily on its success. As one of the highest earning Kickstarters of all time in any category, not just gaming, all eyes are on it to succeed — especially since it’s a continuation of a story seemingly abandoned in 2001.

Recently THQ Nordic hosted a segment on Shenmue III in a financial presentation, which re-iterated that the game was delayed in 2019, and showed off some new footage, showcasing some of the upgrades to the visuals we saw at gamescom. For a better look, you can check out the direct comparison video from Shenmue Fans.

Read more…

Alert Line WWII USMC BAR Gunner Uniform Set

The Browning Automatic Rifle (BAR) is a family of American automatic rifles and machine guns used by the United States and numerous other countries during the 20th century. The primary variant of the BAR series was the M1918, chambered for the .30-06 Springfield rifle cartridge and designed by John Browning in 1917 for the U.S. Expeditionary Corps in Europe as a replacement for the French-made Chauchat and M1909 Benét–Mercié machine guns that US forces had previously been issued.

The BAR was designed to be carried by infantrymen during an assault advance while supported by the sling over the shoulder, or to be fired from the hip.

Alert Line WWII USMC BAR Gunner Uniform Set features: M1944 Cap, M1 Helmet, US Marine M1942 Camo Helmet Cover, T-shirt, M1944 HBT Jacket, M1944 HBT Trousers, USMC Boondocker Boots, Leggings, M1936 Cotton Pistol Belt, M1941 Pack Suspenders, M1937 BAR Ammo Belt, M1941 knapsack, Shovel Set, Canteen Set, USMC 2 Pocket Grenade Pouch, M1942 First Aid Pouch, M1911A1 Pistol Holster, KA-BAR, US Marine M1942 Camo Rain Cape (“beach” pattern), M1918A2 Browning Automatic Rifle, Magazine Packs x2, MARK II Grenade. NOTE: figure not included (for display only)

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#BATMAN JUNK ART – Metal Sculptures by Patrick Amiot!





OK, there is a Public “Batman” Art Sculpture in California that I recently became obsessed with (pictured up above). I knew it existed, but I wanted to find out who the Artist was who made it. 


Well, I found out that is name is Patrick Amiot and he not only did this Batman sculpture but a few more. He does amazing work! He takes metal and other “junk” then he converts them into totally whimsical characters. 


I mean, besides the Dark Knight he has also done Baseball Players, Crazy Bikers, Funny Dogs, Cute Fish, Birds, Cats, etc… wayyyy too much to list here! 


Hey, just check out his WEBSITE sometime and look at his Gallery page. You will be in for a real treat!